A Virtual Reality (VR) Apparel Design Exhibition: Exploring Students’ Experiences During the COVID-19 Pandemic
Abstract
This study aimed to explore a) students’ experiences of showcasing their apparel design work through a VR design exhibition and b) students’ experiences of viewing a VR design exhibition during the pandemic. In this study, both designers’ and viewers’ experiences of a 3D VR design exhibition created using Mozilla Hubs was examined. Through the 3Denvironment, viewers were able to “walk around” a gallery to view apparel designs, posters, and videos and to “interact with each other” in the gallery room (e.g., using the chat function and a personal avatar). The presentation of this study includes visual examples of a VR apparel design exhibition and effective strategies for disseminating students’ apparel artifacts through a 3D virtual platform.
How to Cite:
Hwang, C., Song, L., Monge, C. & Annett-Hitchcock, K., (2022) “A Virtual Reality (VR) Apparel Design Exhibition: Exploring Students’ Experiences During the COVID-19 Pandemic”, International Textile and Apparel Association Annual Conference Proceedings 79(1). doi: https://doi.org/10.31274/itaa.15768
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