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Pedagogy and Professional Development

The Effectiveness of Using 2D and 3D Software on Apparel Design Students’ Learning Experience

Authors
  • Han Ah Yoo (Auburn University)
  • Yu Li (Auburn University)
  • Young-A Lee orcid logo (Auburn University)

Abstract

This exploratory case study aimed to explore the effectiveness of using two different 2D/3D programs on apparel design students’ learning experience. This study consisted of two parts: (a) the expert reviews of students’ 2D/3D design projects completed by using software A and software B to assess their learning outcomes and (b) the online survey examining students’ learning experiences with the two different 2D/3D programs by comparing their thoughts and knowledge about software A and software B, intent to use, and perceptions of using the software. Despite differences in students’ perceptions of using software A and software B, this study revealed the equivalent effectiveness of using both software on apparel design students’ 2D/3D learning and the importance of the software’s user-friendliness in their learning effectiveness. The findings provide valuable insights for apparel design educators, enabling them to make informed decisions when choosing 2D/3D software.

Keywords: 2D/3D apparel design software, learning experience, user-friendliness

How to Cite:

Yoo, H., Li, Y. & Lee, Y., (2025) “The Effectiveness of Using 2D and 3D Software on Apparel Design Students’ Learning Experience”, International Textile and Apparel Association Annual Conference Proceedings 81(1). doi: https://doi.org/10.31274/itaa.18613

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Published on
2025-01-14

Peer Reviewed